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Posts Tagged ‘Position’
Ojambo – HTML5 Game Physics Velocity Video 0064
Friday, July 5th, 2013
A Video for the Ojambo.com HTML5 Game Physics Velocity article.
Part One of One
Tags: Games, html5, Javascript, Physics, Position, screencast, Velocity, video
Posted in Tips & Tricks, Videos | No Comments »
HTML5 Game Physics Velocity
Wednesday, July 3rd, 2013
HTML5 Game Physics Position And Velocity
This tutorial is the first in a series about HTML5 game physics. The HTML5 canvas element will act as a stage for all game characters. JavaScript will be used for game logic and updating canvas items.
The first tutorial will draw a simple rectangle that will act as a game character. The character will move horizontally across the canvas. The code is based on an article by Hunter Loftis for Skookum Digital Works titled “Physics for Lazy Game Developers”.
Tags: Games, html5, Javascript, Physics, Position, Velocity
Posted in Tips & Tricks | 2 Comments »
CSS Sticky Footer Video 0037
Friday, March 2nd, 2012
A Video for the Ojambo.com CSS sticky footer article.
Part One of One
Tags: Absolute, Bottom, CSS, Footer, Height, html, Position, screencast, Sticky, Vertical, video
Posted in Videos | 1 Comment »
CSS Sticky Footer
Wednesday, October 26th, 2011
Keep Footer On Bottom
Several methods exist for keeping the footer content on the bottom. Some use JavaScript or server-side programming. CSS can be used to position the footer on the bottom.
All methods for keeping the footer on the bottom need to know the specific height of the page. CSS can utilize absolute positioning, but a simpler method exists using negative margins.
Tags: Absolute, Bottom, CSS, Footer, Height, html, Position, Sticky, Vertical
Posted in Tips & Tricks | 1 Comment »