Posts Tagged ‘Velocity’

Ojambo – HTML5 Game Physics Velocity Video 0064

Friday, July 5th, 2013

A Video for the HTML5 Game Physics Velocity article.
Part One of One


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HTML5 Game Physics Velocity

Wednesday, July 3rd, 2013

HTML5 Game Physics Position And Velocity

This tutorial is the first in a series about HTML5 game physics. The HTML5 canvas element will act as a stage for all game characters. JavaScript will be used for game logic and updating canvas items.

The first tutorial will draw a simple rectangle that will act as a game character. The character will move horizontally across the canvas. The code is based on an article by Hunter Loftis for Skookum Digital Works titled “Physics for Lazy Game Developers”.


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